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Monthly updates on the development of this crazy pony RPG that I'm spending WAY too much free time on.
So what's Battle Gem Ponies about?
Command super-powered, shape-shifting ponies in this turn-based RPG Adventure! Embark on a journey to become the best pony trainer in the world and protect the magical creatures from those who want to use their power for evil. Master the elements and special move combos to gain the advantage in Rock/Paper/Scissors style shapeshifting combat!
Reblogged from: http://www.yotesgames.com/
Check out this journey into the 3rd dimension on the YotesMark #Devlog Blog over the next few weeks
https://www.yotesgames.com/2022/11/beginning-work-on-ponatina-3d-model.html
Check out this video about the development journey so far and the upcoming changes to how we do things here at YotesMark.
If you're in a rush, the short summary is that the game won't be out for another 12-16 months, the merch store is closing in October so if you want extra shirts better …
Released to celebrate the 1 Year Anniversary of the Kickstarter that made this project possible!
Download Here: https://yotesmark.itch.io/battle-gem-ponies
In This Demo You'll Find:
- New Battle Mechanics
- More Team Customization Options
- A Lively Island Overworld to Explore
- A New Shop & C…
Well, Hay! How cool is that? Thanks for subbing everyone!
#BattleGemPonies #IndieGameDev
https://www.youtube.com/channel/UC3jcBfXxX1V95ItZnfIMhdw
Also, The Mid May Progress Report is up for all you Patreon & Kickstarter supporters out there!
The Battle Gem Ponies Kickstarter has ended with 414 Backers that pledged $34,695.50!! We couldn't be any happier with how this turned out. Flew past every Launch Day Stretch Goal with an extra month's budget to spare! It's all an indie team could ever want.
Thank you. Thank everyone who pledged, f…
BREAKING NEWS:
Sign Up to Help Bring this Pony RPG to Life!A Wild Kickstarter Approaches! (With amazing rewards in tow)
Everything is on the line with this one. The entire team has spent the last year living off of savings to work on this game full-time and get the combat engine up and running…
This year sure has been one big heck... But looking back, I'm proud of what we've managed to build since January. This game is miles further along than I ever could've reached on my own trying to solo dev.
It's exciting to think about how much can be accomplished in the next 365 days with the full p…
You're looking at an all-new Yotes Games as of this month. A full-time indie team speeding ahead towards one milestone after the other!
Progress is super speedy compared to how it was before and every day we cross off multiple things on our big To-Do Lists.
Get a peek at what we've been cooking up fo…
We're entering November with an all-new team setup, changed plans (for the better), a miles long checklist of finished tasks, a new potential source of funding, and cute little pony sprites you have to come see!
Time to show off what a couple weeks of hardcore indie development will getcha in this s…
We're entering November with an all-new team setup, changed plans (for the better), a miles long checklist of finished tasks, a new potential source of funding, and cute little pony sprites you have to come see!
Time to show off what a couple weeks of hardcore indie development will getcha in this s…
Wild leaps in progress and productivity as we're settling into the flow of being a team. All just in time for the biggest game dev session yet. Next month is going to feel like half a year's worth of work done in just a couple weeks compared to rate we've been going so far.
There's been all ki…
Wild leaps in progress and productivity as we're settling into the flow of being a team. All just in time for the biggest game dev session yet. Next month is going to feel like half a year's worth of work done in just a couple weeks compared to rate we've been going so far.
There's been all ki…
Been quite the busy month over here at Yotes Games. A whole feast of features to show to you about this fine August of progress. Talkin' about overworld animations, palette swaps, engine setup fixes, team collaboration improvements, new menus, and new mechanics
So let's get right to it, over o…
Nice to have a crunchy month to work on this day after day. Things are really starting to shape up around here. Visions of running a full-fledged indie studio get clearer all the time now that I'm enjoying a taste.
This month's major milestones include training a new programmer, adding a menu to the…
With the first release of a playable build (still Patreon Exclusive until a June update) comes the bold new start of BGP. Playable updates as we make them, growing this game up from sprout to giant tree. Documenting everything along the way.
Take a gander below the break to see the development shena…
Available to the patrons out there keeping development going for so long. We're opening the curtains a bit and letting some of you inside to get a better look at what we're working on. this here is the very beginning of a very fun project.
Download the Battle Gem Ponies Combat Demo on Itch.io using …
Some crazy new decade we're having, huh? Should come as no surprise now that delays and scrapped plans are happening left and right, even here at little ol' Yotes Games, thanks to ya homeboy COVID-19.
Get some details on how we're handling the situation on the main blog.
… Aaaand one month full of crunch later, we've got battles! Actual working in-game battles! You can swap forms, use moves, alter stats, drain meters, and everything! Some visual effects are still a bit rough but all that's coming in the polish stage. The m…
Battle Gem Ponies is shaping up nicely. The fun little details are being added in now and we're seeing how far we can run with the little things being implemented in this prototype.
We've got villain concept art, working data, cutscene scripts, character animations, working menus like the Ponipedia…