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OS X ?
Has anyone tried to get angelcode to run on Tiger, Panther, or any other version of Mac OS X? If so I'm curious to know if there were any challenges.
The first challenge would be to translate the assembler routines to whatever format Mac uses. You'll also have to verify the calling conventions used by the compiler for Mac.
Other than that it should be pretty smooth.
If the Mac has any special requirements, like aligned data, or passing parameters in registers it might be a little more complicated, but it has been done once for the Dreamcast so it should be easier to do it once more using the same ideas.
Other than that it should be pretty smooth.
If the Mac has any special requirements, like aligned data, or passing parameters in registers it might be a little more complicated, but it has been done once for the Dreamcast so it should be easier to do it once more using the same ideas.
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