🎉 Celebrating 25 Years of GameDev.net! 🎉

Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!

AngelScript 2.0.0a STABLE (2005/01/31)

Started by
-1 comments, last by WitchLord 19 years, 4 months ago
I uploaded 2.0.0a with a few bug fixes.
  • GetCurrentFunction() and GetExceptionFunction() didn't return the function ID with the module index, affecting applications that were using module bindings (Thanks Tomas Stepanek)
  • The library crashed when trying to register a function that used a handle to a type that had no addref/release behaviours registered (Thanks Adrian Licu)
  • It wasn't possible to return null in a function which return type is a handle (Thanks Adrian Licu)
  • Passing object handles by value to application functions could cause a crash (Thanks Adrian Licu)
  • Fixed a minor memory leak when RegisterGlobalFunction() failed.

AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game

This topic is closed to new replies.

Advertisement