🎉 Celebrating 25 Years of GameDev.net! 🎉
Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!
Replacement of script builtin types
Do you mean like typedef? Or something else?
I plan on implementing typedef in a future release. Most likely together with function pointers which will require it.
I plan on implementing typedef in a future release. Most likely together with function pointers which will require it.
No, something like replacing the default primitive types with our own type.
In this case, I would like to emulate the Java or .NET data types in that everything inherits from Object and thus even an int has a ToString method for example.
In this case, I would like to emulate the Java or .NET data types in that everything inherits from Object and thus even an int has a ToString method for example.
I understand.
I wasn't planning on anything like that, but if there is some easy way of doing it I might include it in a future version. No promises though.
I wasn't planning on anything like that, but if there is some easy way of doing it I might include it in a future version. No promises though.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement