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Using DLLs from Angelscript
Hello everyone, i'm new here, i have this question (sorry if answered before):
Can Angelscript load a dll and call its functions? Assuming i have access to the scripts, i can write the dll in c/c++, but i have no control of the game engine that executes the script (so i'm not able to load the dll from the internal c code of the game engine directly, or to register types etc. from there). Thank you.
No, Angel Script can not load DLLs directly, you would have to add support for that in your engine.
To complement droz' answer:
AngelScript cannot do anything by itself. It can only affect the application or the system if the application has registered ways to do so, e.g. through variables, functions, or classes.
AngelScript cannot do anything by itself. It can only affect the application or the system if the application has registered ways to do so, e.g. through variables, functions, or classes.
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