![forzak2.jpg](http://i761.photobucket.com/albums/xx254/AudioOutlaw/Private/forzak2.jpg)
Team name:
Molotov Games
Project name:
Patriots: Soldiers of Liberty
Brief description:
In a very, very broad nutshell Patriots itself takes place in 2020, in a post-apocalyptic/war-torn Chicago where freedom fighters step up to fight against a faction that rises after WWIII. The game takes a new outlook on the Action/Adeventure, Scavenger and Shooting genres. Utilize the environment to help you in surviving the dangers of fellow man and wildlife. The fight for freedom just got a whole lot more dangerous. Scare ammo will have you fighting in close quarters or running for your life, moral decisions will make you fight yourself to either save your resources or your conscience, and the environment comes alive to use as weapon or a means of escape.
NOTICE: We are only developing a prototype demo right now. The reasoning is posted below.
Target aim:
I have been in contact with many many heavy hitters in the Triple A industry and many have guided me and given advice. Someone by the name of Vince Zampella has agreed to review a prototype if we were to present one and possibly send it to EA so that we can pitch it to them. Besides Mr. Zampella we have many other contacts in different studios including, Respawn Entertainment, EA, EPIC Games, Microsoft Studios, Gearbox Software, CodeMasters and more. Our aim is to create the best demo we possibly can showing off the very core of Patriots, displaying that innovation is needed for the industry and that Patriots can compete with the big boys of the AAA market.
Compensation:
There is guaranteed and possible compensation.
Guaranteed:
Solid Experience in the areas of your specified craft, working with a team, under deadlines and a bit of design.
Portfolio work to display your most recent skills.
Extra Practice to enhance your skills and a chance to receive help from others in areas you want to improve.
Possible:
Royalty Payment if the game is to make it to the public.
Career Opportunities for some and exposure to the people in the Triple A industry.
Technology:
The prototype is being built for PC using the UDK.
Talent needed:
[color=#B22222]Lead Animator -
• Need to know how to rig characters and objects
• Animate basic and complex animations.
• Must be able to lead a team
• Must know UDK
• Knowledge of AnimTrees
[color="#b22222"]Animator -
• Need to know how to rig characters and objects
• Animate basic and complex animations
• Must know UDK
• Knowledge of AnimTrees is a plus
[color=#B22222]Special FX Artist -
• Must know UDK
• Provide visual effects including muzzleflashes, explosions, fire, steam, dust, water, blood, etc.
• Must have an eye for detail!
[color=#B22222]Lead Level Designer -
• Develop missions and levels according to the vision of the game and the objectives
• Take part in leads meeting
• Manage other level designers, making sure that they are on task
• Assist with the scripting of game-play entities and events (Kismet)
• Experience in using UDK in at least one mod project (evidence required)
[color=#B22222]Environment Artists -
• Knowledge of UDK
• Must know how to model from concepts and references
• Must have solid texturing skills
• Need to have an eye for detail
• Have a good sense of scale
[font=trebuchet ms,helvetica,sans-serif][font=arial,helvetica,sans-serif][color=#B22222]3D Character Artist -[/font]
[color=#000000][font=arial,helvetica,sans-serif]• Must have excellent understanding of male and female anatomy
• Must be able to work from concepts at well as reference images
• Must be able to optimize and produce clean models
• Must have solid texturing skills present[/font][/font]
Team structure:
Concept Artist (Characters)
Experience: 6+ Years. Professional Freelance Artist.
Lead 3D Artist (Environment & Props)
Experience: 5+ Years. Holds a BA in Games Modeling & Animation
3D Artist (Environments & Props)
Experience: 5+ Years. Holds a BA in Games Modeling & Animation
3D Artist (Weapons, Vehicles & Props)
Experience: Masters Degree in Computer Animation & Anatomy and Bio-Mechanics in Fictional Creatures. Works at EA.
3D Artist (Characters)
Experience: 6+ Years. Holds a BA in Games Modeling & Animation.
Animator (Rigging & Animation)
Experience: 5+ Years. Worked on professional movies.
Level Designer (All Level Design)
Experience: 5+ Years. Works at CodeMasters as a Dev QA.
Lead Programmer (All Programming)
Experience: 5+ Years. BA in Interactive Media. Has worked on many different projects.
Programmer (All Programming)
Experience: 12+ Years. Has worked on many mods and has AAA industry experience.
Programmer (All Programming)
Experience: 10+ Years. Has worked on many different projects.
Programmer (All Programming)
Experience: 3+ Years. Has worked on several mods.
Composer (All Music and Composition)
Experience: 5+ Years. Holds a BA in Music and Graduate in Scoring for Motion Pictures and Television. Works on Hollywood movies and TV.
Story & Script Writer
Experience: 7+ Years.
Websites:
http://www.facebook.com/PatriotsSoL
http://www.twitter.com/PatriotsSoL
http://www.indiedb.c....ers-of-liberty
http://www.indiedb.c...y/molotov-games
Contacts:
[email="freedomfighter@getrenewal.net"]freedomfighter@getrenewal.net[/email]
Previous Work by Team:
None
Feedback:
NONE/ANY
Images:
![LFreemanWP_1920x1200.jpg](http://i761.photobucket.com/albums/xx254/AudioOutlaw/Private/LFreemanWP_1920x1200.jpg)
![JasonWalkerWallpaperPreview.jpg](http://i761.photobucket.com/albums/xx254/AudioOutlaw/Private/JasonWalkerWallpaperPreview.jpg)
![JasonWalker.jpg](http://i761.photobucket.com/albums/xx254/AudioOutlaw/Private/JasonWalker.jpg)
![LizFreemanPinupCT2Copyrighted.jpg](http://i761.photobucket.com/albums/xx254/AudioOutlaw/Private/LizFreemanPinupCT2Copyrighted.jpg)
![PoliceStationcopy.jpg](http://i761.photobucket.com/albums/xx254/AudioOutlaw/Private/PoliceStationcopy.jpg)
![PatriotTrain.jpg](http://i761.photobucket.com/albums/xx254/AudioOutlaw/Private/PatriotTrain.jpg)
![AK-47.jpg](http://i761.photobucket.com/albums/xx254/AudioOutlaw/Private/AK-47.jpg)
![Colt.jpg](http://i761.photobucket.com/albums/xx254/AudioOutlaw/Private/Colt.jpg)
![DemoArmory2Missing.jpg](http://i761.photobucket.com/albums/xx254/AudioOutlaw/Private/DemoArmory2Missing.jpg)
![LFreemanWP_1920x1200.jpg](http://i761.photobucket.com/albums/xx254/AudioOutlaw/Private/LFreemanWP_1920x1200.jpg)
![JasonWalkerWallpaperPreview.jpg](http://i761.photobucket.com/albums/xx254/AudioOutlaw/Private/JasonWalkerWallpaperPreview.jpg)
![JasonWalker.jpg](http://i761.photobucket.com/albums/xx254/AudioOutlaw/Private/JasonWalker.jpg)
![LizFreemanPinupCT2Copyrighted.jpg](http://i761.photobucket.com/albums/xx254/AudioOutlaw/Private/LizFreemanPinupCT2Copyrighted.jpg)
![PoliceStationcopy.jpg](http://i761.photobucket.com/albums/xx254/AudioOutlaw/Private/PoliceStationcopy.jpg)
![PatriotTrain.jpg](http://i761.photobucket.com/albums/xx254/AudioOutlaw/Private/PatriotTrain.jpg)