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Runningbird Studios:Team members needed!

Started by January 03, 2012 06:46 PM
4 comments, last by jburch 12 years, 6 months ago
Team name:
Runningbird Studios is an Indie group looking to produce our first flag ship MMO as well as some other games.


Project name:
Current Project is Verum Wars:The Forsaken

Brief description:
Verum Wars:The Forsaken is our flagship MMO that is going to be a sci fi rpg with fps combat elements.

logo.png

Imagine a dynamic, seemingly border-less universe complete with explorable and diverse planets, asteroids, nebulas, and abandoned mining stations. Now imagine the ability to explore, trade, and fight along side your friends in that universe, this is our dream for Verum Wars .
[size=2]Setting:

  • The Psionic War has taken its toll, Earth has begun to change for the worst. Many species of animals and plant life have changed to suit the hostile new world thrust upon them. What is left of humanity has nearly lost hope. A system wide call to arms has been given but, many fear it is already to late. Rumors are circulating that our only chance of survival is to leave our home-world. It is a time of despair, but their are some who have not been changed. These hardy folk (Earth NPCs) have decided to take on the hazards of this new harsh and alien world. They still call themselves Terrans and have found "new" hope in the "old" bio-domes. Built centuries ago to help regenerate our planet of pollution and return life to dead regions, the "Domes" have gained a new calling. They have become our last stand against the plot that so cleverly reduced our species to its current condition and a new home from which to re-claim our dying planet.

    Target aim:
    Retail

    Compensation:
    we are offering a percentage of potential revenue.

    Technology:
    Hero Game Engine, 3D Studio Max, FMOD, Speedtree, Photoshop, Gimp, Blender

    Talent needed:
    Concept Artist
    Character Modeler
    3D Artist
    World Designer

    Team structure:
    Jason Burch: Lead Game Developer (Programmer, backup 3D artist, & 2D Art)
    Jessee Wit: Game Mechanics, Story Line
    Kevin Redmond: Lead QA
    Craig Strohl : QA / Tester
    Ivan Lopez : World Designer / 3D Artist
    Michael Radke: Game Developer
    Jose: Composer / Musician
    Ben Hornibrook: 3D artist.
    Mark Gering: 2D Artist


    Website:
    OurSite

    Contacts:
    jburch@runningbirdstudios.com

    Previous Work by Team:
    We have designed a full blown network engine for game engines called ChasGui.
    Also we have worked on 2 iPhone games that are yet to be released.
    Created many game assets for other game engines such as Torque, Unity, and a few others.


    Feedback:
    ANY
Thanks to Brecken Hipp for answering the call for the musician request... we welcome Brecken to the team!
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This looks great! Attaching my resume.
Some early screen shots of the game. Mind you the character is for placement only.


nt1.png

nt2.png
It's the default HE UI but cool. Progress is progress.
Still need another 3D artist for props, buildings, weapons etc.

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