AB Softworks (AudioByte Softworks)
Project name:
[font=helvetica, arial, verdana, tahoma, sans-serif][size=2][color=#282828]Project "Lore"[/font]
Brief description:
AudioByte Softworks is a new game developer looking to start on its first game. Project "Lore" is an action/adventure game in the planning stages that will focus on creating a unique magic system as a core gameplay mechanic. The target for this games development cycle is set to be around 6 months.
Target aim:
Project "Lore" is targeted to release on the PC platform through Steam, and then ported and sold as an XBLA title. The company also has long term plans that will be discussed with the first members of the team.
Compensation:
AudioByte Softworks is a brand new company. Unfortunately payment cannot be offered straight away. Although payment will be provided when the game is released and sold, or the company gets funding (which is currently in progress).
Technology:
[font=helvetica, arial, verdana, tahoma, sans-serif][size=2][color=#282828]As stated earlier, Project "Lore" will be released first for the PC, then XBLA and possibly on the PSN if the funds allow it. It is business after all. The game will be built in either C++ or Java. The game engine is Unity3.5 using C#[/font]
Talent needed:
Programmers/Designers (2 or 3 available)
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AB Softworks is looking for two or three programmers/designers within the UK. As a programmer/designer you will be responsible for designing and creating core gameplay elements, systems, puzzles and events. Basically piecing the game together line by line. You will be working with up to 2 others to create the best product possible.[/font]
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The first project you will be working will be discussed upon your successful application.[/font]
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Essentials:[/font]
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- Extensive knowledge of programming using C# (C++ and Java is also a plus)[/font]
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- Experience working on games and/or mods[/font]
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- Some experience in designing graphical elements[/font]
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- Excellent written and verbal communication skills[/font]
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- Ability to work as part of a team and learn. This includes working with another persons code[/font]
Team structure:
Currently the team is:
James: Sound Designer, Composer, Community Manager, Webmaster & Developer, Director & CEO
Website:
[font=helvetica, arial, verdana, tahoma, sans-serif][size=2][color=#282828]The website for the company is currently being built, this is James' portfolio site.[/font]
[font=helvetica, arial, verdana, tahoma, sans-serif][size=2][color=#282828]www.audio-byte.com[/font]
Contacts:
[color=#000000][font=Verdana, Helvetica, sans-serif]To apply for this position send an email to [/font][email="james@audio-byte.com"]james@audio-byte.com[/email][color=#000000][font=Verdana, Helvetica, sans-serif]
. Please include:[/font]
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- Cover letter stating your availability[/font]
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- Current CV / Resume[/font]
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- Up-to-date portfolio or demo reel (such as URL to your website)[/font]
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Previous Work by Team:
[font=helvetica, arial, verdana, tahoma, sans-serif][size=2][color=#282828]Previous projects by James include:[/font]
[font=helvetica, arial, verdana, tahoma, sans-serif][size=2][color=#282828]Puzzle Platform Race (PPR)[/font]
[font=helvetica, arial, verdana, tahoma, sans-serif][size=2][color=#282828]I Find No Love In This Passionless Life[/font]
[font=helvetica, arial, verdana, tahoma, sans-serif][size=2][color=#282828]StratoSquare[/font]
[font=helvetica, arial, verdana, tahoma, sans-serif][size=2][color=#282828]Project "Lucid"[/font]
Additional Info:
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As the company is new, an education within computer science/game design is not required (although it is a plus). Experience in the related field is valued over education right now. Please note that this position will be unpaid until the product is released and selling, or until the company gets adequate funding (in progress). [/font]
Feedback:
ENCOURAGING ONLY