This is part of the 3rd world in the indie game RAW, for which I am the lead artist. This scene is a chase for the player to save a little girl who has been captured by mechanical wolves, the on-screen buttons only show up on the mobile version of the game. This project has been fun but extremely challenging from a time management perspective, I have learned a lot about pixel art and made some awesome new connections throughout the development of the game. We hope to release the game early next year after our Kickstarter.
You can read more about my company, Detour Games, here. You can also read about the project itself here.
Click here to view the iotd
RAW
Looks great, I can't wait to see a video.
Remember to mark someones post as helpful if you found it so.
Journal:
http://www.gamedev.net/blog/908-xxchesters-blog/
Portfolio:
http://www.BrandonMcCulligh.ca
Company:
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