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The Week of awesome II! - The second annual unofficial gamedev competition!

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278 comments, last by slicer4ever 9 years, 9 months ago

I'm tempted to dip my toes in it.


don't be tempted, dive right in, the water's warm!
Check out https://www.facebook.com/LiquidGames for some great games made by me on the Playstation Mobile market.
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We can use Unity, right? I've never done this sort of thing (gotta start some time) and I'm a tad busy with uni at the moment, but hopefully I'll find some time to get something in.

We can use Unity, right? I've never done this sort of thing (gotta start some time) and I'm a tad busy with uni at the moment, but hopefully I'll find some time to get something in.


Certainly, the overall key thing is that the game logic itself is only constructed during those 7 days, from the rules:

"You may use any library, game engine, tools, art, or audio to develop the game, provided you have the appropriate license to do so (if licensing is required for what you use); note that this means you may use code, art, and audio that you or others may have made in the past (the explicit limitation is that you may not use existing game logic (i.e. you may use libraries and engines, but you still have to actually make the game during the 7 day period))"


so anything you want to use, feel free to use it!

edit: i've updated the first post, and we've gotten some additional prize pool's added, now we are upto 350$ for first, 100$ second, and 50$ for third! thanks to lactose and stormynature thanks a ton for the additional prizes guys!
Check out https://www.facebook.com/LiquidGames for some great games made by me on the Playstation Mobile market.

I'm in! Won't be able to put a full week on it cause of work, but a few days hopefully.

I'm in! Won't be able to put a full week on it cause of work, but a few days hopefully.


awesome to hear! the more the merrier.

Also, lactose has gratiously increased his prize's, bringing 1st place to 400$, 2nd to 150$, and 3rd to 100$
Check out https://www.facebook.com/LiquidGames for some great games made by me on the Playstation Mobile market.

I'm a total noob, but I'm up for a challenge.

~GTE

to try to choose the best week that can meet the most people's capabilitys, i've added a poll to this thread for voting on the week that you can most comfortably participate in.

Check out https://www.facebook.com/LiquidGames for some great games made by me on the Playstation Mobile market.

to try to choose the best week that can meet the most people's capabilitys, i've added a poll to this thread for voting on the week that you can most comfortably participate in.

You should probably make the poll for what weeks people are unavailable instead, and choose the week were fewest people are unable to attend.

EDIT: Missed that I could vote on all weeks already :)

Given that we might have some participants unable to do one particular week but possibly another. Splitting the competition into 2 separate week run with different themes for each might be a thought.

Getting back to the choice of the theme. The Ludum Dare GameJam use a system of poll to determine the theme. I'm not sure there is enough user for this method. But maybe letting the user vote for a global theme and the judge will be able to choose a smaller theme depending on this global theme.

For a maybe bad exemple : the participants chose the global theme : Sea, and the judge chose the smaller theme : pirate.

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