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Chat broken
I noticed the chat has exceeded its typical average load in the last month or so (15+ people); I think this is sufficient to push us over to the next pricing tier, so that might explain it.
What was the factor that stopped you using irc, which can be integrated for free without odd user limits?
The old IRC channel still exists and is used regularly, it's just no longer affiliated in any way with the site.
I imagine the reason IPS's built-in chat is used versus some IRC-based mechanism, even though it sucks from the perspective of a user, is the integration it has with the rest of the site's permission and administrative systems.
I would understand if you're not interested though, as you don't know me from Adam, but it would do away with an inconvenient licensing fee :)
I noticed the chat has exceeded its typical average load in the last month or so (15+ people); I think this is sufficient to push us over to the next pricing tier, so that might explain it.
well that's certainly not good, it seems the chat regulars is getting a bit larger these days, but 15 is extremely small for an established site like gamedev.