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Direction When Working With Controversial Themes

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10 comments, last by frob 6 years, 6 months ago

It can be done, but I agree with the oil-and-water analogy.  They are hard to blend, but there are many useful emulsions that blend the two well.

Consider DepressionQuest. It is a simple game with a simple story, but it is highly compelling and effective at communicating the seriousness of something many humans experience.

 

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