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Game Engine Decisions

Started by February 16, 2018 06:26 PM
12 comments, last by Stebssbets 6 years, 7 months ago

Pere, about how long had you been learning javascript before you made the transition to unity? How long did it take you to make your games in unity (both in days/weeks and hours per day/week)?

3 hours ago, Stebssbets said:

Pere, about how long had you been learning javascript before you made the transition to unity? How long did it take you to make your games in unity (both in days/weeks and hours per day/week)?

Hi Stebssbet, 

It's difficult for me to say, because I can only spend some night hours to learn, I have a full job and two daughters. But I've been learning WEB development (javascript)  more or lees for 12 month, and I spend 7 -10 hours per week, some weeks less, some weeks more. But I have 0 knowledge about Internet development, i had good C++ Background, but nothing about HTML, or javascript. And I did a website, that is fully functional, and responsive, and in the google cloud http://www.uadla.com. (It's in spanish). 

With Unity, at the beginning was a shock, but after the first hours everything is more simple. I started maybe in november 2017, and spend some more hours per week, maybe between 10-15 per week. 

My games are very simple!!!!, You can check: https://www.kongregate.com/games/oopere/giskard-in-the-dark

The main problem with Unity isn't the script language, the problem is that all is new: You need to work with the characters, and learn how to create some. I use piskelapp https://www.piskelapp.com/ for 2d characters, and now I'm starting with Blender for the 3d characters. 

Don't be afraid, just keep the first projects simple ;-) 

 

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Very cool! That makes it sound much more do-able. Thanks for the info!

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