Have you ever played Tactics Ogre or Final Fantasy Tactics? In those games, units can use a variety of skills, from throwing stones to casting magic, with the use of their abilities. I have a fully functional TRPG made in unity, but I'm lacking these functions. My game is going to be a LOT less cool without these, so I'd appreciate the help!
What's the simplest way I can code a similar menu into my game? I'd probably need it to work with the stats of the unit too, but I can worry about that later.