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Tips for a beginner?

Started by July 01, 2019 11:18 AM
1 comment, last by Green_Baron 5 years, 2 months ago

Hello, this is my first post here. I want to escalate my programming knowledge by learning how to use opengl with c++ and to make 3d games. However, I am totally new to this, and I wonder if I could get some good advice from you guys. I don’t know where to start… I have questions like should I get glut, SDL or something else, what is the difference between them, which of them has the most tutorials, etc…


It would be awesome if I could get some simple tips on where to start and maybe some good links to some basic programming tutorials with c++ and opengl.
Also, I’m sorry if there already is a thread for this, I didn’t actually check, stupid me… Besides this, I will hopefully post more on this forum in the future if I don’t give up of course

Hi,

This has helped a lot of people.

Edit: And then there are the Red Book (OpenGL Programmers Guide, 9th ed.) and the Blue Book (OpenGL Superbible, 7th ed.) as well as the OpenGL 4 Shading Language Cookbook, 3rd ed.

Glut is deprecated. Don't use it. Have a look at glfw.

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