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Perlin Worms

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2 comments, last by Green_Baron 4 years, 11 months ago

Hello, I want to make a game where i can procedurally generate caves. I found out that the best way to create this caves for me is by algorithm Perlin Worms, but I'm having problems with understanding it. Could someone explain how it works or write some code examples (best in SFML). Thanks

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Any reference? I've never heard about Perlin Worms.

Omae Wa Mou Shindeiru

In the context of cave generation for example:

http://libnoise.sourceforge.net/examples/worms/

 

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