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Unity C# Basics learning

Started by August 27, 2019 07:24 PM
10 comments, last by Rutin 5 years ago
Just now, Nypyren said:

I agree that Component references should be cached as members, but a float isn't a Component.  We need to be careful to provide advice which makes sense for the specific situation.

Okay boss! Thanks!

Programmer and 3D Artist

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