I'm attempt to create a similar game to I guess Minecraft and what I'm wanting to do is place a bunch of different types of ores randomly throughout my map based on how deep they are underground. I've not attempted to do this yet to be honest as I wanted to get an idea of how I should even approach this first as I have no idea. Is it going to be as simple as creating another noies map for the ores or is there a better technique?
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