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![Good turn based online game architecture](https://uploads.gamedev.net/forums/monthly_2024_06/e96fba9eed1a4e1cb7d32f1d390ee9f3.image.png)
Your diagram is completely unreadable to me, words are too small.
As for your question, “the best software architecture for turn based online game” doesn't exist. It's a nonsense question.
Any program / game has a lot of properties that you want to have. For example., minimal bandwidth, optimal preci…
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