We talk to Polish developer and Informatic student
Michal Mandrysz about the creation of his External Lightmapping tool for Unity, a project selected
for this year's
Unity Summer of Code competition.
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How would you describe your project to someone who had
never heard of it before?
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What is your background and experience game development,
Unity or coding in general?
A Scene Pre-Light Mapping
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What inspired the idea behind your project?
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What does your project bring to the table that isn't
available already?
Unity - Summer of Code
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How would you describe Unity to someone who has never used
it before?
![](http://images.gamedev.net/features/business/igf09interviews1/gdnlogo.gif)
What originally attracted you to use Unity?
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Which platforms do you target with Unity when making
games?
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What inspired you to enter Unity's Summer of Code
competition this year?
![](http://images.gamedev.net/features/business/igf09interviews1/gdnlogo.gif)
Would you have created your project without the
competition?
![](http://images.gamedev.net/features/business/igf09interviews1/gdnlogo.gif)
What does being selected as a final project in the Summer
of Code competition mean to you?
Setting up the lightmapping
Development - Post Mortem
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After you had the original idea, describe the process you
took in prototyping the idea and finally bringing it to completion...
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How did you go about testing the project?
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What do you feel went well in the project?
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What didn't go so well?
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What were the issues you had with the FBX importer?
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If you were to go back and do your project again, what
would you do differently?
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What would you do the same?
Back to Max for rendering
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Which part of the project did you find the most
interesting or fun?
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Which part of the project did you find the least
interesting or fun?
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Did you have enough time to complete your project?
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Is there anything else you'd like to have added or
spent more time on if you had the time?
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Is there any advice you'd like to offer any
developers based on your experience in this project?
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Have you ever developed an addon for Unity before?
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How did you find the process of creating an addon of
Unity?
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What support did you get along the way?
Looking forward...
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What do you plan to do next?
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Would you enter another Unity Summer of Code
competition?
![](http://images.gamedev.net/features/business/igf09interviews1/gdnlogo.gif)
Do you have any other comments you'd like to make
about Unity, Unity Summer of code, your project or development in general?
Back to Unity to admire the results
![](http://images.gamedev.net/features/business/igf09interviews1/gdnlogo.gif)
Finally, you mentioned making a game with your friends
- would you like to share any information about it?
Thanks Michal and good luck with your game!