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![From ASCII to Pixel Art and back](https://uploads.gamedev.net/blogs/monthly_2024_05/61f911745d43422c95dee2e13cee86bd.HabrArticleKDVP_per.jpg)
Hello everyone! I'm developing a new game called Coin-Op Vice on my old text-mode engine. However, this is a pseudo-3D (2.5D) pixel art game with perspective. It turns out that a character-based ASCII engine can handle this task, it just needs a couple of upgrades.
Upgrade number one: custom fontEa…
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