🎉 Celebrating 25 Years of GameDev.net! 🎉
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![<div class='d-flex align-items-center'><img class='media-img mr-2' src='/static/media/user/generic-user.png'><div class='d-flex flex-column justify-content-between align-items-start' <h4 class='text-white'>Mortak</h4><div><i class='fas fa-heart mr-1'></i>0</div><div>Joined Nov. 9, 2018</div></div></div> Profile](/static/media/user/generic-user.png)
![Devlog #2: New job, team meeting and fixes!](https://uploads.gamedev.net/blogs/monthly_2021_01/large.71608a8da74b49c681b0e258b9687d4d.1200px-Unity_Technologies_logo.svg.png)
Hey everyone! Welcome back to this devlog dedicated to the development of Lost Dreams, a puzzle/exploration game. I got a bit delayed on the publication of this post because of a few things that happened to me workwise (it will be explained further down).
As the first post already made an introducti…
![Devlog #1: Working with EditorTool and EditorWindow in Unity](https://uploads.gamedev.net//static/media/user/generic-user.png)
Hello everyone! As this is the first post of this devlog, I believe some presentations are necessary. My name is Quentin and I am a freelance full-stack developer and a hobbyist game developer. I'm from France but live in Norway, near Oslo. I've been making small games to teach coding to teenagers …