The first sound you will hear in the game is this synthesizer, which is an instrument made with Max for Live.
This instrument, with all of the other effects that I added to it, sounded great, but didn’t handle dissonance well (when two sounds beat against each other). I ended up creating a second, identical copy of the synthesizer, panned them hard left and hard right, and had them play slightly different notes. Doing this solved that problem, and made it feel like the synth was surrounding you.
Here is a clip!
Full story »
Original post blogged on Rank: Warmaster Dev Blog.