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Updated shaders and a Public Demo Release!

posted in LordArt for project Rank: Warmaster
Published July 31, 2020 Imported
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Updated shaders and a Public Demo Release!
Updated shaders and a Public Demo Release!
Updated shaders and a Public Demo Release!
Updated shaders and a Public Demo Release!
Updated shaders and a Public Demo Release!
Updated shaders and a Public Demo Release!
Updated shaders and a Public Demo Release!

So I was fiddling with a new shader program, and I tried to get the game's main shader running in it, and I was able to finally tweak the shader to show texture level shininess correctly.  You can see how it normally looked (the First in each series).  The first tweak made everything looked like it was made of plastic (the second).  Inverting the shininess value of the texture made things look like brushed metal, which is what I was hoping for, so I am keeping that (the third in each series). ;)  Enjoy!

Oh, and BTW, there is finally a downloadable demo for the game!  It doesn't have all the features turned on that you see in the livestreams, but it allows for the flight tutorial, a single player "wave" challenge, and the multiplayer is active if you look at the older livestreams (such as fleets and capture the flagship, etc.).  The updated shaders aren't in that release but will be in the next one.  (Yes, it will be tweaked over time for a better experience!).  It's a first attempt at a release so there are bound to be issues, since everything is a work in progress.  But at least everyone now can enjoy what has been worked on and know it is real. ;)

It is over on Game Jolt:  https://gamejolt.com/games/rank-warwaster/505092

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