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![Ship progress](http://blog.rankwarmaster.com/media/blogs/home/quick-uploads/p239/_evocache/4-13_update.jpg/fit-320x320.jpg?mtime=1586962093)
Not an exciting update but still an important step. Currently changing the low poly shape as the high poly version strayed away. This allows for a better texture bake. Next update will be 1000 times more exciting and colorful!
Original post blogged on Rank: Warmaster Dev Blog.
![Ship progress](http://blog.rankwarmaster.com/media/blogs/home/quick-uploads/p235/_evocache/pr_ship_concepts_1.png/fit-320x320.png?mtime=1585782576)
Progress update for the ship. High poly sculpt is currently being done in Zbrush.
Full story »Original post blogged on Rank: Warmaster Dev Blog.
![Planet to Deep Space and back again](https://uploads.gamedev.net/monthly_2018_02/thumb.RWMLogo.jpg.e796966ef63ddf0e63b390ee67e55071.jpg)
A lot more work has been done on the single player, in this case, the not so well hidden navigation screen. This allows a point and click means of controlling your ships and fleet. While it has been limping along for a while, much of it's functionality required some fixing of some fundementa…
![UI/UX Artist: Text Fields & Research Screen!](http://blog.rankwarmaster.com/htsrv/getfile.php/text_field_preview_01.png?root=collection_1&path=quick-uploads%2Fp233%2Ftext_field_preview_01.png&mtime=1585202024&size=fit-320x320)
This is your UI/UX Artist Paul and tonight I have two updates. First, I've been working on making text backdrops. Second, I've begun modernizing the Research Screen!
We've had window art for a while now, as evidenced by the variety of screenshots shown already. What we've been needing however were …
![Finalized Asset Screen](http://blog.rankwarmaster.com/media/blogs/home/quick-uploads/p232/_evocache/asset_screen_3-23-20.jpg/fit-320x320.jpg?mtime=1585000361)
In Paul's last post (UI/UX Artist: The Asset Screen Comes Together) , he showed some new asset screen art. Here's some of that same art in what's turning out to be the finalized version of the asset screen. All of the new bars are now in the game. All of the icons have tooltips, so players can see…
![Continuation of creating a ship](http://blog.rankwarmaster.com/media/blogs/home/quick-uploads/p231/_evocache/ship_pr.png/fit-320x320.png?mtime=1584577994)
After deciding on a concept sihouette from my last post, I created sketch rotations. The low poly modeling comes next and is being created in Blender.
Original post blogged on Rank: Warmaster Dev Blog.
![Backdrops for the pitch deck](http://blog.rankwarmaster.com/htsrv/getfile.php/builder_bot_at_work_render_multiple_beams.png?root=collection_1&path=quick-uploads%2Fp222%2Fbuilder_bot_at_work_render_multiple_beams.png&mtime=1582346362&size=fit-320x320)
Sharing this week are a few pitch deck and concept images. The last image is how the builder bot scene was created in Blender, my prefered 3d program.
Original post blogged on Rank: Warmaster Dev Blog.
![Banner art](http://blog.rankwarmaster.com/media/blogs/home/quick-uploads/p217/_evocache/blog_banner.jpg/fit-320x320.jpg?mtime=1581042089)
Here are 2 images of the banner you can see in the future at shows we attend.
Original post blogged on Rank: Warmaster Dev Blog.
![Warmaster Line Up](http://blog.rankwarmaster.com/media/blogs/home/quick-uploads/p214/_evocache/line_up.png/fit-320x320.png?mtime=1579742533)
Here are the current actoins of The Warmaster with the medals. Created in Clip Studio
Original post blogged on Rank: Warmaster Dev Blog.
![Changing Keys](https://uploads.gamedev.net/monthly_2018_02/thumb.RWMLogo.jpg.e796966ef63ddf0e63b390ee67e55071.jpg)
Modulation (changing the key of a song, or changing where the "home" note is) is a technique used in many, many forms of music. Some musicals go up a half-step every 8 bars, some pieces have the same harmony for hours on end. The particular kind of modulation that I did in this next clip is not v…
![Holidays and Conventions](https://uploads.gamedev.net/monthly_2018_02/thumb.RWMLogo.jpg.e796966ef63ddf0e63b390ee67e55071.jpg)
Happy belated Holidays to everyone. While I wish I had more to show, between holidays killing a lot of progress, and going and preparing for MAGfest, I don't have screen shots to show. However, there has been a lot of background updates. Screen Maker, which is the tool we created to more easily …
![Two More Warmaster's progress images](http://blog.rankwarmaster.com/media/blogs/home/quick-uploads/p208/_evocache/let_me_think.png/fit-320x320.png?mtime=1577327646)
More progress work of the Warmaster. Pose titles are "think" and "idea".
Full story »Original post blogged on Rank: Warmaster Dev Blog.